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Drum / Percussion Processor
The brand new & better-sounding advanced DSP makes this already the popular plugin even better. Additionally, get the option of oversampling up to 8x for more analog sounds.
What Does It Do?
Drums…, the most crucial part of your mix that can make or break a track.
For decades pro engineers have used various combinations of compressors, pre-amps, EQ’s, and saturation to make styles of sounds that stand out. Not just a compressor or EQ, Loc-Ness is the mystical plugin that brings all the right controls and colours for drums to your workstation.
This is a dedicated channel designed for processing Individual Drum Hits, The room sound, and the entire drum bus.
Features
- 4 carefully modelled analog signal paths for light to crunchy saturation with the “Crust” control.
- Use “Smash” to neatly limit and sustain the sound into pleasing “Splat” or “Thrust”.
- Two filters let you zone into bands that you want to process, leaving the rest of the sound untouched. Dedicated wet and dry controls to carefully dial in the details of the sounds in your head.
- Works great with acoustic as well as electronic drum recordings.
- This processor makes it effortless to make pleasing drum sounds quick, no matter what the source is. Loc-Ness can also be creatively used on other sounds such as Bass & Guitars, Piano, Strings, Vocals, and other percussions.
- 3D GUI
- CPU-efficient oversampling
- Variable Plugin Size
- Control value popup display
Crust + Smash
Crust (Saturation) / Input Gain
- Effect - Increases the saturation ( Tone Color ) drive with this control.
- Select the type of saturation from Modes 1 - 4.
Smash (Limiter) / Input Gain
- Effect - Heavy limit ( Sustain ) the signal as you dial more of this effect. The Signal flows from Crust to Smash in a serial manner.
- This Processing is reminiscent of 1176 Compressor’s ” All Buttons In ” ” Smash ” mode but Smoother.
Filters
A Low Cut and High Cut Filter lets you zone into the frequency band that you want to process and leave the rest of the signal untouched.
So that Crust ( Saturation ) & Smash ( Limiting ) apply to the only this rage.
Pre Filter:
Loc-Ness 2 has low-cut and high-cut first-order filters to affect the signal going into the saturation and then compression section. Hence one can change the effect of “Crust” and “Smash” by the prefilter.
This is excellent for removing bass and harsh high frequencies which will be amplified by Crush and Smash.
Post Filter:
This section has a full range low cut and high-cut filter sections to shape the sound post-crash and smash. This is especially useful when blending in the dry signal with the processed signal.
Phase + Trim + Attack
Phase
Retain or invert the phase of the wet signal
Trim Control
Attenuate the master mix of Dry and Wet with this control.
Attack
The attach-on lets the compression attack kick in very quickly and “Smashing” the sound instantly. The Attack-off setting lets the initial transients through, before the compression kicks in, this helps retain the low end / Kicks, etc, and then smashes the rest of the Spectrum.
System Requirements
Mac
- macOS 10.13 or later (Intel / Native M1 supported) (64-bit only)
- VST3, AU, or AAX
- Intel i3 / AMD Ryzen or equivalent
- 2 GB RAM / 300 MB HD Required
- Screen resolution - 1024 × 768
Note: M1 Mac users running Logic Pro (10.7.2 and above) or Ableton (11.1) please use the 'M1' installer. For all other DAWs please use the regular 'Mac' installer.
Windows
- Windows 10 or later (64-bit only)
- VST3 or AAX
- Intel i3 / AMD Ryzen or equivalent
- 2 GB RAM / 300 MB HD
- Screen resolution - 1024 × 768
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