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Emergence
Emergence occurs when an entity is observed to have properties its parts do not have on their own, properties or behaviours which emerge only when the parts interact in a wider whole.
This plugin is a real-time granulator. It continuously records the input signal into a buffer. The content of the buffer is played back as many short pieces of sound called grains. Up to 600 grains can be generated in 4 streams, each having its own set of parameters that control grain generation.
A single grain is not that interesting. The most exciting things happen when hundreds of overlapping grains play together, creating anything from complex delay patterns to strange noises to beautifully layered soundscapes.
If you like this plugin you can support Daniel Gergely's work on Patreon or itch.
Features
- Up to 600 grains (depending on your CPU).
- 4-grain generation streams with independent parameters.
- Modulation system with LFOs, Macros and parameter randomization.
- High-quality grain pitch transposition (+/- 24 semitones).
- Freeze buffer contents.
- Built-in help (hover over controls and see text at the bottom).
- Resizable UI.
System Requirements
Mac
- macOS 10.9 or newer (64-bit only)
- VST3 / AU
- OpenGL 3 or higher
PC
- Windows 10 or later (64-bit only)
- VST3
- OpenGL 3 or higher
Any references to any brands on this site/page, including reference to brands and instruments, are provided for description purposes only. For example references to instrument brands are provided to describe the sound of the instrument and/or the instrument used in the sample. Plugin Boutique do not have (nor do they claim) any association with or endorsement by these brands. Any goodwill attached to those brands rest with the brand owner. Plugin Boutique or its Suppliers do not accept any liability in relation to the content of the product or the accuracy of the description. "RHODES" is a registered trademark of Joseph A Brandstetter.